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accaris's avatar

The OSR made a brand out of attacking everything from 2E to 5E thanks to the seemingly incorrect gameplay "culture" those editions instilled. But their gameplay culture is just as bland, perhaps even more absurd. At least 2E is ostensibly still AD&D.

Rolling up your third 1st level retard because you keep rushing in and dying to goblins doesn't "own the 5E tourists." It just makes you look like a fool.

Mythic Mountains's avatar

OSR people sincerely have fun with mudcore, so I don’t begrudge them that. Increasingly, I do not consider OSR to be equivalent to classical. I mean no disparagement in that. “The OSR is carrot cake.”

That being said, I agree about the assumptions around classical play. I believe “mudcore” OSR games are survivable (see article “the Myth of OSR lethality) however, in order for that to be the case the players must work backwards to a play style which is very risk averse, and we arrive at things like “combat is a fail state” and such.

Classical games on the other hand, in my experience, you can enter combat right away at level 1 and reasonably survive if you fight on your own terms and play well.

My experience has been that classical games are *games where you can win* and OSR games are *games where you can make interesting choices in interesting situations.*

Good point about DCC stopping where it shouldn’t, and that’s a damn shame! The actual game at level 1 is not mudcore at all, but all the attention from outside the DCC world is on funnels.

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